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植物大战僵尸作弊源码
Option Explicit
Private Declare Function ReadProcessMemory _
Lib "Kernel32.dll" (ByVal hProcess As Long, _
ByRef lpBaseAddress As Any, _
ByRef lpBuffer As Any, _
ByVal nSize As Long, _
ByRef lpNumberOfBytesWritten As Long) As Long
Private Declare Function WriteProcessMemory _
Lib "Kernel32.dll" (ByVal hProcess As Long, _
ByRef lpBaseAddress As Any, _
ByRef lpBuffer As Any, _
ByVal nSize As Long, _
ByRef lpNumberOfBytesWritten As Long) As Long
Private Declare Function OpenProcess _
Lib "Kernel32.dll" (ByVal dwDesiredAccess As Long, _
ByVal bInheritHandle As Long, _
ByVal dwProcessId As Long) As Long
Private Declare Function CloseHandle Lib "Kernel32.dll" (ByVal hObject As Long) As Long
Private Const baseAddress As Long = H6A9EC0
Private Const processName As String = "PlantsVsZombies.exe"
Private Sub cmdMoneyUnlimited_Click() '金钱无限
If cmdMoneyUnlimited.Caption = "启用金钱无限" Then
If GetPid = 0 Then
MsgBox "植物大战僵尸程序还未打开", vbInformation, "提示"
Exit Sub
End If
cmdMoneyUnlimited.Caption = "停止启用金钱无限"
Timer2.Interval = 1000
Timer2.Enabled = True
Else
cmdMoneyUnlimited.Caption = "启用金钱无限"
Timer2.Enabled = False
End If
End Sub
Private Sub cmdSunUnlimited_Click() '阳光无限
If cmdSunUnlimited.Caption = "启用阳光无限" Then
If GetPid = 0 Then
MsgBox "植物大战僵尸程序还未打开", vbInformation, "提示"
Exit Sub
End If
cmdSunUnlimited.Caption = "停止启用阳光无限"
Timer1.Interval = 1000
Timer1.Enabled = True
Else
cmdSunUnlimited.Caption = "启用阳光无限"
Timer1.Enabled = False
End If
End Sub
Private Sub WriteMemoryValue(ByVal baseAddress As Long, ByVal value As Long)
Dim hProcess As Long
hProcess = OpenProcess(H1F0FFF, 0, GetPid)
WriteProcessMemory hProcess, ByVal baseAddress, value, 4, 0
CloseHandle hProcess
End Sub
Private Function ReadMemoryValue(ByVal Address As Long) As Long
Dim hProcess As Long
Dim buffer As Long
hProcess = OpenProcess(H1F0FFF, 0, GetPid)
ReadProcessMemory hProcess, ByVal Address, ByVal VarPtr(buffer), 4, 0
CloseHandle hProcess
ReadMemoryValue = buffer
End Function
'根据进程获取PID
Private Function GetPid() As Long
Dim objWMIService, objProcess, colProcess
Dim strComputer
strComputer = "."
Set objWMIService = GetObject("winmgmts:" "{impersonationLevel=impersonate}!\" strComputer "
ootcimv2")
Set colProcess = objWMIService.ExecQuery("Select * from Win32_Process")
For Each objProcess In colProcess
If objProcess.Name = processName Then
GetPid = objProcess.ProcessID
Exit For
End If
Next
Set objWMIService = Nothing
Set colProcess = Nothing
End Function
Private Sub Timer1_Timer() '阳光无限
Dim Address As Long
If GetPid = 0 Then
cmdMoneyUnlimited.Caption = "启用阳光无限"
Timer1.Enabled = False
Exit Sub
End If
Address = ReadMemoryValue(baseAddress) '基地址不会改变
Address = Address + H768 '二级地址
Address = ReadMemoryValue(Address)
Address = Address + H5560
WriteMemoryValue Address, H1869F 'H1869F=99999
End Sub
Private Sub Timer2_Timer() '金钱无限
Dim Address As Long
If GetPid = 0 Then
cmdMoneyUnlimited.Caption = "启用金钱无限"
Timer2.Enabled = False
Exit Sub
End If
Address = ReadMemoryValue(baseAddress) '基地址不会改变
Address = Address + H82C '二级地址
Address = ReadMemoryValue(Address)
Address = Address + H28
WriteMemoryValue Address, H1869F 'H1869F=99999
End Sub
如何使用源码熊编程制作植物大战僵尸?
您好,使用图形化编程制作植物大战僵尸确实是一个比较大的工程。
首先,我们要先准备好的大量的植物大战僵尸素材,这里我们以一个简单的方式来举例。
进入编程平台后,我们要先上传我们准备好的植物大战僵尸素材,首先上传背景图。然后我们要上传角色素材,这里我们上传一个豌豆射手,一个僵尸,和一颗豌豆作为子弹。
那么现在我们给豌豆射手增加脚本,为了游戏更加方便,我们使用键盘控制植物移动,所以,当小旗子被点击后,重复执行按下上和下两个按键,豌豆射手的y坐标相应的增加和减少。
现在我们给僵尸增加脚本,当点击小旗子后,僵尸重复执行x坐标减少1的动作,并且如果碰到豌豆,那么移动到x轴固定,y轴随机的位置,如果碰到舞台边缘,同样移动到x轴固定,y轴随机的位置,如果碰到豌豆射手,则停止所有脚本。
最后我们给豌豆也增加一个脚本,当小旗子被点击后,豌豆重复执行移动20步的动作,并且如果碰到僵尸则移动到豌豆射手的位置,如果碰到舞台边缘,同样移动到豌豆射手的位置。现在我们的植物大战僵尸游戏就制作好啦!
求植物大战僵尸年度版自动收集资源及植物重叠源码,需要易语言的或是修改方法
.版本 2
.子程序 _收集_周期事件
.局部变量 aaa, 整数型
VMP保护标记开始 ()
.计次循环首 (30, aaa)
物品1 = 读内存整数型 (进程ID, 基址, )
物品2 = 读内存整数型 (进程ID, 物品1 + 十六到十 (“868”), )
物品3 = 读内存整数型 (进程ID, 物品2 + 十六到十 (“fc”), )
物品4 = 写内存整数型 (进程ID, 物品3 + 十六到十 (“50”), 1)
物品5 = 写内存整数型 (进程ID, 物品3 + 十六到十 (“50”) + 十六到十 (“D8”) × (aaa - 1), 1)
.计次循环尾 ()
VMP保护标记结尾 ()
.子程序 _自动_被单击
VMP保护标记开始 ()
.如果 (自动.选中 = 真)
收集.时钟周期 = 1
.否则
收集.时钟周期 = 0
.如果结束
VMP保护标记结尾 ()
易语言植物大战僵尸取进程基质源码
2A9EC0是动态地址,所谓的基址就是不会变动的地址
植物大战僵尸的基址是6A9EC0,你的另外两个偏移对了,得出的数值是阳光数值
植物大战僵尸?您好,使用图形化编程制作植物大战僵尸确实是一个比较大的工程。首先,我们要先准备好的大量的植物大战僵尸素材,这里我们以一个简单的方式来举例。进入编程平台后,我们要先上传我